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By Asmithey
#282330
Thanks for the insight Mattia. I will look at my texture maps and make some adjustments.

Mihai,

I am using displacement on the grass and on the building and site walls with a precision of 32. The mesh on both the site and the walls is a 2'x2' grid. The hills in the background is actually a photo dropped in with Photoshop. My modeling app is Form-Z. I am not sure how I can achieve the random scatter as you are suggesting. I think I may send the file to The ranch and have them do an estimate for rendering time. I am sure they could give me a better assumption than me guessing.

Thanks for the tips...

Aaron

So, is this a known issue?