- Wed Sep 10, 2008 8:44 pm
#280026
I know others have experienced this before - where you render something and it looks faceted even though it shouldn't. Then you turn off the bump and it renders fine. I used to think it was an issue with the pixel dimensions of the map.
Instead, I found that if the bump map is in both the base layer and reflection layer, it can create that faceted effect. When the bump was only on my reflection layer, the net effect was the same, but the smoothing looked fine.
Hope that helps somebody.
NL: Is that supposed to happen?
Instead, I found that if the bump map is in both the base layer and reflection layer, it can create that faceted effect. When the bump was only on my reflection layer, the net effect was the same, but the smoothing looked fine.
Hope that helps somebody.
NL: Is that supposed to happen?

- By Mark Bell
- By Edward Leibnitz