- Sun Aug 03, 2008 1:58 pm
#277403
Long story short : I have a product visualisation that really visually suffers from the ol' energy loss on the corners of an reflective object. That means the bigger the perpendicular angle to the camera is the less bright the reflections are which is something like an inverted fresnel. So nowhere near physically correct
Even my customer pointed that out 
So my question is when will NL guys finaly sort this out? Alot of unbiased renderers have sorted this out eons ago so is it even on the future maxwell roadmap?
A sample image of a phenomenon that makes our images a bit more ugly :

So my question is when will NL guys finaly sort this out? Alot of unbiased renderers have sorted this out eons ago so is it even on the future maxwell roadmap?
A sample image of a phenomenon that makes our images a bit more ugly :

Look into my blue jellyfish of love and let your spirit be adaptively displaced









- By Mark Bell
- By Edward Leibnitz