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By wingwalker
#277222
Cool!

How did you do the smokey firey stuff?
By Becco_UK
#277233
wingwalker: Thank you. The engine flames and smoke effects were made with ParticleIllusion ( http://www.wondertouch.com/default.asp ) and composited into the finished render. Some alpha maps of the front trees were generated with Maxwell and were used to cut the smoke from the leaves.
By Becco_UK
#285510
Image

Didn't seem worth starting a new thread to post this image. It includes my Thunderbird 3 3d model in an interior environment - room and furnishings modelled by 'Spedler' at Renderosity. Floor and 'wallpaper' came from the mxm site.
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