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By KurtS
#274781
looks like something that must be the best water displacement I've ever seen...!
By flower
#274782
fantastic water & sea surface. Love to know how you did it (along with every body else).
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By KurtS
#274850
hi jekmaxwell,

any chance that you will share how you created the water?
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By d7mcfc
#275046
Looks like jekmaxwell has done a runner!

Shame I would loved to have seen how this was created.
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By KurtS
#275075
maybe he was cheating? It's just a photo...



(joke)
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By JorisMX
#275150
Amazing!

Please share the technique for the Water(Ripples and Waves!!)
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By iker
#275170
Just add some foam to the water and it'll be perfect! :shock:

...and if you show us how to do it, still more perfect! :P
Last edited by iker on Tue Jul 08, 2008 11:45 pm, edited 2 times in total.
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By KurtS
#275213
the big sun is the easy part, just use a long lense for your maxwell camera, like 200-400mm.
The hard part is the water. I have made a lot of attempts to create good displacement maps for sea water - not very succesful....
Last edited by KurtS on Tue Jul 08, 2008 9:59 pm, edited 1 time in total.
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By Maximus3D
#275218
It's a good looking rendering, no doubt about that :) it shows the new skymodels sexyness. The water also looks good, but i can't imagine it should be that difficult to do. I remember you did a example quite a while ago Kurt when Maxwell had no displacement, and your result back then looked real good. If anyone can pull that off it's you Kurt. Although i don't think he used displacement in this rendering, it looks more like a pre-made mesh.

/ Max
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By Rochr
#275225
Nice and simple. :)

I believe you could achieve something similar by creating an ocean surface in terragen, and export it to your choice app as a greyscale map.
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