#272997
"The sun direction can be controlled explicitly using a daylight system set to “manual” mode."
"Added support for viewport preview for both sky and image-based environments."


Sound great but when I activate this options and choose a city in manual mode, nothing happen in the viewport: no sun direction (Show Sun option ON), no sky preview (Viewport Sky Preview ON), no background preview (Viewport Channel Background activated with a mxi or hdr).

So, how do I really turn ON this options?! :?

A last question by now: where are the new options for image controls: Saturation; Brightness; Contrast; and Clamp min/max? :roll:
[EDIT] Solved: on the Mxed material editor with mxm materials, I was looking in the 3ds max Material Editor, would be nice too :)

(OPenGL, 3ds max 2008 and Vista 64)
By Bogdan Coroi
#273029
It was about the 3dsmax Daylight System's manual mode, not the renderer manual mode.
Image

The idea is that you can use the renderer "manual mode" (Manual checkbox checked) to adjust the zone settings or you can use a daylight system to control the sun and zone settings. (Menu Create->Systems->Daylight system). After you place a Daylight system in the scene, you can tell the renderer to use its settings by checking "Use from Daylight system" checkbox.

PS. The viewport sky preview only works when using 3dsmax with DirectX display drivers. You can change it from Customize->Preferences->Viewport tab->Display Drivers group.
User avatar
By sensor
#273183
ok, thanks for the quick reply, I will test it as soon as I can :)
Help with swimming pool water

Hi Andreas " I would say the above "fake[…]

render engines and Maxwell

Other rendering engines are evolving day by day, m[…]