Please post here anything else (not relating to Maxwell technical matters)
By wagurto
#271480
I saw some great sample of what people can do with this little program. But, I have problems, how can you assign different materials to the obj file that ivy generetor creates? I saw that is only one object, branchs, leaves, etc. what program do you use to assign branch material to the branch and leaves separately? or this job is done manually selectuing triangles?
thanks.
By JTB
#271485
It is not easy with MXST, Ivy generator exports a .mtl file too so you have to import this obj to a 3d app first and adjust materials and then export to mxs or render directly with a plugin.
For example, 3dsmax shows one object but with a multisubobject material assigned, so it is easy to change this to maxwell mats.
User avatar
By Tim Ellis
#271511
I wrote a tutorial for using Blender and Maxwell with the Ivy generator. I'll find it for you.



Tim.
User avatar
By Tim Ellis
#271514
Here you go:-

http://www.4shared.com/file/13335874/1c ... _MXST.html

And the Blender only version:-

http://blenderuser.co.uk/forum/viewtopic.php?f=1&t=40

The texture pack I made on Thomas's website has my pre made mxms included, you can grab it here:-

http://graphics.uni-konstanz.de/~luft/i ... xtures.zip

Hope this helps,

Tim.
By wagurto
#271530
Thanks Tim and JTB for the pointers.
User avatar
By Tim Ellis
#271533
kami wrote:
Hey Tim,
on your website was also a link to the tutorial which doesn't work :(
same thing with your portfolio... are you going to fix it? I wanted to take a look at your work :)
cheers,
kami
Yes, is too long since I updated it. Have an ftp issue to resolve then will upload my portfolios again. You can see my renders in the Gallery index here.


Tim.
By wagurto
#271544
One more question. I opened the obj file created by ivy generator with 3dmax but I don't see any materials defenition or sub material listed. how can I see what materials come with de obj. file?
thanks
User avatar
By Tim Ellis
#271550
wagurto wrote:One more question. I opened the obj file created by ivy generator with 3dmax but I don't see any materials defenition or sub material listed. how can I see what materials come with de obj. file?
thanks
That's why you need to split it via Blender. The format Ivy gen saves in doesn't give all 3d applications the same results.

Blender will let you import correctly then export as material groups.


Double check your options when importing the obj in Max.

Tim.
By wagurto
#271552
Thanks Tim. Is there any other application than you know that will open correctly the obj. file and will export to maxwell with all the materials?
thanks
User avatar
By mashium123
#271556
If you're on cinema4d, you can use a plug called "riptide" or such... that does the import job quite well.
User avatar
By Fernando Tella
#271574
In 3dsmax you can do it quite easily. The mesh comes in with different material IDs applied to the faces depending on the material they are supposed to have. You can just make a Multi-subobject material with three ids and one will be for the branches one for the leaves an another one for a second group of leaves.
Or, if you prefer, you can go to the modify panel, go to polygon subobject level, select the faces by ID and detach.
Also it comes already with a multi-subobject material assigned; go to material editor > get material > click on "selected" or on "scene" in material browser and it will be there.
Last edited by Fernando Tella on Wed Jun 04, 2008 8:15 am, edited 1 time in total.
By wagurto
#271637
That's great bubaloo! but I think it does not work with 3ds max 2008? do you if there is an upgrade?

ok thanks for explaining. actually I do copy the T[…]

Sketchup 2026 Released

Fernando wrote: " Now that Maxwell for Cinema[…]

Hello Gaspare, I could test the plugin on Rhino 8[…]

Hello Blanchett, I could reproduce the problem he[…]