- Fri May 30, 2008 3:32 pm
#271167
Had a quick question for anyone that may know. I use surface planes as emitters in solidoworks, but when they get exported out and I open them in studio there are tons of triangles on them. I thought many triangles on emitters=slower render. If so is there a way to avoid this. I need the mesh settings to be high enough so that the other parts of the scene are not faceted, but not the planes. I plan to try a test between an emitter from sw vs a single plane emitter from Cinema 4d and see if there is a speed hit.


- By kamiru
- By Mark Bell