- Sun Apr 27, 2008 10:02 am
#267970
Hey Guys, nice work on the new plug in.
I'm am trying to get myself familiar with using only the solidworks plug in to set up my scene and render my products. I am, however, running into one major shortcoming (versus Maxwell studio) and I cant imagine how its not a showstopper for everyone else..
When applying textures with a image map, like wood, how do you guys set it up to wrap around various shapes without having tools like "planer, cubic, cylinder and sphere? From what I can see (please correct me if this is an oversight) the only options we have are rotate (SW interface) and scale (plug in interface).
As it currently stands every material I use with a pattern tears on perpendicular faces aor stretches in a goofy manner on a curved face; and in the end it looks like crap. Home are you guys getting it done?
I'm am trying to get myself familiar with using only the solidworks plug in to set up my scene and render my products. I am, however, running into one major shortcoming (versus Maxwell studio) and I cant imagine how its not a showstopper for everyone else..
When applying textures with a image map, like wood, how do you guys set it up to wrap around various shapes without having tools like "planer, cubic, cylinder and sphere? From what I can see (please correct me if this is an oversight) the only options we have are rotate (SW interface) and scale (plug in interface).
As it currently stands every material I use with a pattern tears on perpendicular faces aor stretches in a goofy manner on a curved face; and in the end it looks like crap. Home are you guys getting it done?