- Wed Apr 23, 2008 9:32 pm
#267599
Now i'm very intrigued by the output of this new photon mapping technique.
for more details check the thread at cgsociety
http://forums.cgsociety.org/showthread. ... 7&t=621727
It looks much better than any of V-ray's GI techniques in terms of GI detail and artifacts (none to see in the IP brute-force mode) and with the newer tone mapping schemes, MR became a much much tastier renderer. It gets even close to the 100% photorealistic approach Pt,Bipt,Metropolis unbiased renderers (not to mention it's much faster).
I hated MR for as long as I can remember but the developers really hit the nail on the head this time. Check it out for yourself. I guess this technique is available thru CTRL's shader with the demo of Max 2009.
for more details check the thread at cgsociety
http://forums.cgsociety.org/showthread. ... 7&t=621727
It looks much better than any of V-ray's GI techniques in terms of GI detail and artifacts (none to see in the IP brute-force mode) and with the newer tone mapping schemes, MR became a much much tastier renderer. It gets even close to the 100% photorealistic approach Pt,Bipt,Metropolis unbiased renderers (not to mention it's much faster).
I hated MR for as long as I can remember but the developers really hit the nail on the head this time. Check it out for yourself. I guess this technique is available thru CTRL's shader with the demo of Max 2009.
Look into my blue jellyfish of love and let your spirit be adaptively displaced



- By Mark Bell