- Fri Mar 07, 2008 7:14 am
#263163



First time using displacement map on the rim of the collet to create kerning effect!



Both Rings were modeled in Rhino and rendered using the scene setup above. The scene consist of three emitter planes: Two for reflections/refractions and one diffuse only to light up the ground plane.
I've noticed that the scale of the model directly affects the DoF effect in maxwell, so I've scaled the model up 10x and set the F-number to 25.
Another item I've found is that mimicing standard product photographic techniques like using a "light tent" doesn't work so well. The results tend to completely "white out" the diamonds.



First time using displacement map on the rim of the collet to create kerning effect!




Both Rings were modeled in Rhino and rendered using the scene setup above. The scene consist of three emitter planes: Two for reflections/refractions and one diffuse only to light up the ground plane.
I've noticed that the scale of the model directly affects the DoF effect in maxwell, so I've scaled the model up 10x and set the F-number to 25.
Another item I've found is that mimicing standard product photographic techniques like using a "light tent" doesn't work so well. The results tend to completely "white out" the diamonds.
Last edited by ioiooi on Mon Mar 10, 2008 5:12 am, edited 3 times in total.