JC: Yeah i know the procedure to export the displacementmap, but in reality to get it to work once you reapply your map to your lowpoly cage is a whole different matter as it seems often that UV's are trashed along the way or messed up in various ways. I'll dive deeper into solving this somehow today, hopefully there's a way to fix it or else this leather sculpting has to be ditched. And.. thanks!
def4d:

hehe, this wip thread will probably work as a tutorial if you read between the lines. In a way..
Ivox: Thank you Chris

i'm trying, we'll see if i can do what i say i can do. Hopefully i won't let myself down on this.
Brett: Thanks!

mm yep it's a real bitch sometimes to get it to work well, but i have plenty of time now to solve this and i am going to find the solution. The problems can be pretty much the same in 3dsmax as they can be in C4D

i need all the good luck wishes i can get now hehe
Hervé: Thank you!

i don't own a tablet, unfortuntely. But i wish i had one. Until that day comes i'm sculpting with my old mouse. It sucks for this but what can one do.. i'll be tossing in a few scratches in the leather surface and also fix the leather around the four holes at the top part of the mesh today as i've done a poor job sculpting those parts last night.
Thanks all of you, you're all to kind!

i'll be back during the day with some sorta updates once i have something worth showing off here.
/ Max