Please post here anything else (not relating to Maxwell technical matters)
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By d7mcfc
#257843
knurrebusk, can I have some of what you are on???
By wagurto
#257879
It is possible to write more than one sentence per post. In case you have not noticed it.
:wink:
By knurrebusk
#258051
Find a way to transfer/dimension these maps/materials in a standard format, and I´ll be a huge fan :)

So much work go into these materials, that I almost feel it´s a work of art in itself.

I´ve just ended up as a very real world fan replica, after watching MR develop.

Still have problems with the sky settings, anyone knows these suttle changes that occur all over the world, and is not sonstistent with atmospheric conditions.

Like I just wanna put a deep blue shade on the sky at a time of year that is not supposed to be like that.
By knurrebusk
#258783
I´ll tested MR´s Displacement maps, and they work!
At a cost, but I bend over.

As long as I´m forced to sudivide, with UV map´s inside Max 2008.
After exporting from Revit, then discover they are (Autodesk) still not able to uv map proper the DWG shit they push forward from Revit.

Every negative brings a positive, so I´m enjoying MR for sure.
By knurrebusk
#258799
I´ll do my thing!

MR made me 100% sure I´m not stupid.
By knurrebusk
#258955
Yes!

I could spell perfect all the time.

In fact I could design within these limits, but creativety is spellless :)
I feel MR balance my lack of planning/detail with it´s pure estetic presantation of my feeling for the House I´ve painted.

If you take time to model in detail the vision inside your head, MR is delivering on more aspects every year.

Perhaps I´m to focused on architecture, and feel limited.
I know many MR fans work hard with glass/stone/wood/jewels, and I benefit from this work.

Like the snow material Maximus made, it´s the only real 3d snow I´ve seen.
The architectural glass template is working, so is metal´s so on.

Displacement maps are to complicated for architecture, but work on other areas.

Check render times on roof tiles, Maximus is ahead on this to I suppose.
By knurrebusk
#259167
Then show me how to make 3d modern Spanish roof tiles on classic Chinese roofs with displacement maps, I just give up.

MR displacement maps work, but since MR is now eating polygons, and transpancy maps like crazy why bother!

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