Everything related to Maxwell Render and general stuff that doesn't fit in other categories.
By rickyinmotion
#254224
In studio, Viewport display is awful.
The gridline and the different element in the scene are not thick.
I disable the antialiasing and there's no change.
Difficult to work in studio
I miss something ?
By rickyinmotion
#254265
in 3D view it's ok. The problem is in the orthographic view
See the scrren capture
Image
User avatar
By mgroeteke
#254394
rickyinmotion wrote:In studio, Viewport display is awful.
The gridline and the different element in the scene are not thick.
I disable the antialiasing and there's no change.
Difficult to work in studio
I miss something ?
you mean *not* thick? or the contrary?? there are issues in 2D views with thick lines so far, is this what you mean?

markus
By rickyinmotion
#254405
if ou click the image, you'll see that in the orthographic view
that the lines are "big" (gridlines and objects (camera in this example))
Excuse me for my poor English.
By nachob
#254509
Hi ricky,

We are investigating this issue, we hope to have a soution for it soon.

Thanks for your patience.

nachob
By baucis
#254651
Hi,

I have some viewportissues also:

my viewport is set on textured and when I move the mouse it flips back to wireframe. I work with cinema 4d so I have to texture the objects in studio, because I don't see the textures in cinema 4d. But it's really hard when your is changing by every mousemovement. The textured screen re-appears when I click the viewport but when I move the mouse it changes back to wireframe.

Does anyone know?

Thanks,
Inge
User avatar
By Mihai
#254675
baucis wrote: I work with cinema 4d so I have to texture the objects in studio, because I don't see the textures in cinema 4d.
The new Cinema plugin allows you to see the textures in the viewport. Is it not working for you?
By baucis
#254708
no it's the same in cinema as before... the read me file says "put this file into library/quicklook" I don't know which library so I tried the C4D library and the maxwell library, but both didn't show them in the viewport (of c4D).

About the viewport in maxwell, do you know what that might be? I'm thinking of reinstalling version 1.5...

Inge
By macitect
#254722
baucis wrote:Hi,

I have some viewportissues also:

my viewport is set on textured and when I move the mouse it flips back to wireframe. I work with cinema 4d so I have to texture the objects in studio, because I don't see the textures in cinema 4d. But it's really hard when your is changing by every mousemovement. The textured screen re-appears when I click the viewport but when I move the mouse it changes back to wireframe.

Does anyone know?

Thanks,
Inge
Baucis, see here. This might help, it solved that same problem for me.
By macitect
#254723
I am also unable to see HDRs in studio. Very frustrating as I cannot position them the way I want.

I think this needs to be fixed ASAP!
User avatar
By Dexel
#254765
maci, I agree, this is not nice and needs to be fixed. (Did it ever work? Not on a Mac, I think)
As a workaround, you can convert your HDR to MXI with MXCL viewer. MXI are displayed (almost) correctly as environments in the viewport.
By baucis
#254929
Thanks Macitect,

it did the trick! You're an angel :)

thanks a lot!

grtz,

Inge
By nachob
#256125
2D viewport lines and HDR environment are fixed in the 1.6.1 patch already released.

nachob

Hello everybody, We have just released a new vers[…]

Help with swimming pool water

Nothing beats observing the real world or, if that[…]

Sketchup 2026 Released

Considering how long a version for Sketchup 2025 t[…]

Greetings, One of my users with Sketchup 2025 (25[…]