User avatar
By Franckwell
#252377
all is in the Title...

Before All,
Many thanks to NL team and Beta testers
for this realease. It smells verry good
and the silicium will burn :wink:

May I've made a mistake,
I make a simple cube and give it an Emitter mxm
I duplicate the cube in instance mode
and the Mxcl.exe close just after the voxelisation

put the multilight on or off doesn't change anything.

If I "make unique" one cube...it works...like with the revious version of Maxwell (create one emitter by one object).

have you expériment this?

-------
I've tested Maxwell with Sketchup
and the multilight works with the number of emitter material
not with the number of instanced objects!
I think MaxUsers will be happy with a similar function;

-------


I run on winXPproSP2-32Bit-Max2008-Maxwell1.6-Dual opteron 1,8Ghz-6GB
User avatar
By Mihnea Balta
#252388
This is a limitation in Maxwell 1.6, instanced emitters are not supported.
Help with swimming pool water

I think you posted a while back that its best to u[…]

Sketchup 2026 Released

Considering how long a version for Sketchup 2025 t[…]

Greetings, One of my users with Sketchup 2025 (25[…]

Maxwell Rhino 5.2.6.8 plugin with macOS Tahoe 26

Good morning everyone, I’d like to know if t[…]