All posts relating to Maxwell Render 1.x
By cali3d
#252270
Can he come to denmark and do that thing on my lawn ?
User avatar
By Tim Ellis
#252276
Displacement map created with Maxwell using Z buffer output.

Object is a single low poly sphere.

Image
Map:-
Image

Tim.
User avatar
By d7mcfc
#252285
Amazing results everyone. This displacement looks incredible!

What is the best way to create displacement/height maps?
User avatar
By jomaga
#252289
Something to show you the power of Maxwell's displacement
Only 1 plane, subdivided 100x100
Precision 50
Offset 0.000
Height 100
Smoothing On
Image

the map (4720x4942)
Image

This is the step by step to buid the map
Displacement map
1 The map is made from a 2D Autocad drawing
2 Export as PNG (important to avoid artifacts) in high resolution to have enough detail in the small areas with lines crossing
3 Convert to PNG 32bits in Photoshop
4 Edit in Photoshop, filling the areas with the correct RGB color calculated in % (255,255,255 = 100m, 1,1,1 = 0,39m, the value of the street lines and the sidewalks, and so on)
5 Apply a blur filter of 1 or 2 pixels (I don't remember exactly) to have better edges without artifacts an unwanted vertical lines
Diffuse map
1 Follow the same 1,2 and 3 steps as the displacement map
2 Fill the areas with textures. The borders of the buildings are 3 pixels width, 1 pixel over the border line, and 1 pixel in each side.
3 Apply the same blur filter (1 or 2 pixels) to make a small gradient in the 3 pixel line

And that´s it :wink:

And a grass map for you (created with some airbrush in Photoshop)
Image
User avatar
By -Adrian
#252315
Well, what can i say!? Yupee! Looks like it works. Nice pics guys.
User avatar
By Maximus3D
#252362
Great examples Tim and jomaga :shock: nice work guys.

One more :) if you guys don't mind.. a 16bit landscape greyscale map generated with and exported from World Machine. Displaced a 16x16 poly plane in C4D with Maxwell 1.6, rendertime was about an hour.

Image

This is what the map looks like, although fullres is 4096x4096 pixels, 16bit.
Image

/ Max
Last edited by Maximus3D on Fri Nov 23, 2007 4:12 pm, edited 1 time in total.
User avatar
By NicoR44
#252364
Isn't Maxwell Displaced fantastic!! 8) :D looks PERFECT guys, why model anymore hehehe ;-)
User avatar
By macray
#252372
wow Maximus! This looks beautiful already!
User avatar
By Fernando Tella
#252386
NicoR44 wrote:Isn't Maxwell Displaced fantastic!! 8) :D looks PERFECT guys, why model anymore hehehe ;-)
:lol: Let's see if you can displace your mini from a plane. :D
User avatar
By tom
#252394
Fernando Tella wrote:
NicoR44 wrote:Isn't Maxwell Displaced fantastic!! 8) :D looks PERFECT guys, why model anymore hehehe ;-)
:lol: Let's see if you can displace your mini from a plane. :D
Mini? Mini skirt? :lol:
  • 1
  • 2
  • 3
  • 4
  • 5
  • 30
render engines and Maxwell

I'm talking about arch-viz and architecture as tho[…]

When wanting to select a material with File > O[…]

> .\maxwell.exe -benchwell -nowait -priority:[…]