- Thu Sep 20, 2007 7:53 am
#244096
Here's a quick sketch of how I would solve it.

Make a polysurface outside the windows that covers your viewangle and the same proportions as our outside view.
Load your image in maxwellrender and save it as an mxi or hdr.
Make an emitter material and link it to that file and apply it to the polysurface.
Render with multilight and you will be able to adjust the view's light.
Good luck
Air~
ps. you can also look at my compositing tutorial to see an alternative way of doing it.
ds.