Hervé: Hehe yeah

i didn't think of that but good suggestion. I might implement that ..soon.
Mattia: Now how did you know that i played with the sculpt brushes

so you're talking about screwdrivers with your girlfriend

probably not these types of screwdrivers hehe
Brett: Many thanks for your kind words about my humble piece of work

and you're right, this isn't finished by my standards. Not until it's perfect or as close as perfect as i can get it, then it's done. Maybe soon it'll be worth posting in the main Gallery section on the forum.
On this latest update i been adjusting the steel part to look and behave better in the scene and also tweaked the bumpmapped scratches on the plastic handles, their tile size has been reduced so now it tiles about 0,278 times which makes the scratches appear bigger and more clearly visible on the surface. And i also added one more screwdriver for fun just to try to push my system to it's limits and i squeezed it up to 2,4 million polys now in this scene

..it rendered for about 4 hours.
[Edit] : I added one with a bit more contrast in it below
/ Max