- Wed May 11, 2005 9:31 pm
#24204
Its quite difficult to have all faces of a fluid-glass scene coplanar where the two meets.
Just think of an animation of liquid pouring into a container. Without constant boolean operations, and volume checking, there vould be almost no matching faces.
But, if you've got a ray threshold,the matching faces will alvays be in that value. (cant give a smaller thresh than 0...)
A.
Just think of an animation of liquid pouring into a container. Without constant boolean operations, and volume checking, there vould be almost no matching faces.
But, if you've got a ray threshold,the matching faces will alvays be in that value. (cant give a smaller thresh than 0...)
A.
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System :: Intel Pentium 4 @ 3.4Ghz, 1GB RAM, Windows XP SP2