- Fri Jun 01, 2007 8:22 pm
#230517
I try to render a scene with about 900.000 triangles. 2 simple BSDF materials and 2 emitting planes are in there. I can render this on 4 network machines up to a size 4000x2250 pixels. When i try to set the size to 6000x3375 or even bigger MXServer crashes on all machines before starting the voxelization process. Is this a memory problem?
Machines:
MacPro 8Core, 9gb ram
PowerMac Dual2.7ghz, 4.5gb ram
2x MacBookPro DualCore 2.16ghz, 2gb ram
bjoern

Machines:
MacPro 8Core, 9gb ram
PowerMac Dual2.7ghz, 4.5gb ram
2x MacBookPro DualCore 2.16ghz, 2gb ram
bjoern



- By Andreas Hopf