Please post here anything else (not relating to Maxwell technical matters)
#229563
A spinoff from this thread: http://www.maxwellrender.com/forum/view ... 561#229561
ivox3 wrote:
iandavis wrote:yeah. LOL

It's a contradictory statement.

Easy as taking photos.

Newbies: don't find taking pictures at all easy. They buy rangefinder digital cameras and several SD cards and complain about the price of film. Once you explain that you can ERASE the film and start again there is excitement, then immediately anger toward the person who sold them so many SD cards.
Newbies on Maxwell: Kidding right? They can't use a digital camera, there is about a .00001% chance they can get maxwell up and running without somebody sitting right there helping.

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Intermediate Photographer: Knows what an SLR is, though couldn't tell you what the acronym stands for. Likes the idea of interchangeable lenses and often can be spotted with the latest fully automatic Canon or Nikon gear. Decent results can be seen in their work, though mostly it's photos of the wife, son and cat in various stages of stupidity.

Intermediate on Maxwell: This user stands a chance of getting an image. Though would never in a million years connect looking through their SLR and taking a picture with the jumping through of hoops upon hoops that CG imaging has become. A dedicated intermediate with a liking for computers could eventually produce and render decent images, though the connection to photography would be pretty weak in their minds.

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Expert Photographer: This person knows what 'f-stop' means and what a 'stop' actually is. Can explain how film works and even talk about all the critical things like Depth of Field. Knows how to mix ambient light with flash.

Expert Photographer on Maxwell: here is where the fun begins. This photographer is used to getting the shot. Imagine his frustration to find that there are so many ways to mess up a render and so many ways to not get the shot. most photographers (myself included) would NEVER mistake rendering software for photography. The primary issue of course is that photography is pretty much instant. And if digital one can get exactly the result required pretty much without bother. Maxwell is more like getting Flash to work properly. Nothing to do with how easy it is to take pictures methinks.

In a nutshell.

the statement, 'as easy as taking a photograph' while in some cases can be true, is misleading. Those who need photographic help will be clueless to actually understand the principles underpinning maxwell, and those who understand will want to have complete control over the maxwell environment to 'get the shot'. So, maxwell seems to be aimed at a very rare person. See below.

Newbie Photographer, expert CG artist.

Problem is, even this newbie photographer knows he wants a zdepth render and multiple pass output and lights, etc. Even if the idea of Depth of Field may be alien (unlikely) integrating the 'maxwell camera' into the other tools that make artists go is essential. Without crosstalk tools for things like AE, photoshop, DFX, etc. Maxwell will remain in it's bubble. The "go to maxwell to make art, come back to everything else to get paid" bubble.

Just one man's opinion. :P
dilbert wrote:
iandavis wrote:yeah, actually everyone has the attitude. "don't care, just get the image I want".

In my own experience in CG and clients I must agree. One client asked me why it took so long, then when I started to give him some of the basic steps he threw up his hands and in an exasperated tone says "I don't care about that stuff!! I guess, just get it done". Yes, he's blunt, but that kind of attitude is pretty common.
Don't you just love clients and their ludicrous deadlines! The funny thing is, if you do actually take the time and give them an image that you are 100% happy with, I've found that most clients will actually notice the difference. The problem is, once you've done that once, the next time they come to you with a project they expect nothing less than perfection again. At which point I usually put my foot down and give them a no BS quote for how long it's going to take. Usually, they moan a little, but you'd be surprised how many "urgent deadlines" will be compromised for a final product that everyone is happy with.

A few months back I read an interesting article on how the author believed that some 3D artists are selling themselves out, and consequently the rest of us, by doing work for clients at less than the market value, or even for free (with the promise of their work being "exposed" to the public). He made some good points. One of the best was that we as 3D artists have a skill that is earned over extensive time and practice, and that skill is worth something. If a client is shopping for an artist to complete a project, and he is confronted with two choices a) hire a 3D artist at the market rate, b) hire an up-and-comer who is willing to work for little or nothing, who's he going to choose?

I think that's why working 3D artists can have such a hard time getting work, because there's always someone willing to do it for cheaper/quicker. However, I think in the log run it's better to give a client a product that you are 100% happy with, because then you know what you produced was worth something. I turned down 2 freelance projects this month as the deadlines were totally unreasonable. I could have given them a sloppy product (and got paid my rate of $70/hr for a crappy product), but that would have turned something I love doing into a "job" churning out trash. Consequently, it turned out well as the very same company came back to me with another project in June with a very resonable deadline, with excellent direction. I think if you let yourself get walked on once, you'll never get the client to do anything on your terms. On the flip side, if you're clear about the quality of your work up front, and the time required to achieve the final result, most clients grow to respect that, and enevitably become stronger business assets.

Just my opinion though.


@ Ian ..... gospel.

@ dilbert ..... truth.

By the way, ..... we're breaking Nicole's law about separate topics within a given thread. :oops:

I'm gonna mosey along now .... :P
By iandavis
#229565
ivox... nice to see you here. Did you find a table?

I'm just gunna sit here with my coffee... watch the world render me by.

I feel a bit tired... perhaps it's just an SL12 kinda night.

hehe.
User avatar
By ivox3
#229566
ahh , .. you found me. ......plenty of tables.

A correction though, ...... maybe an sl 4 kinda night.

_________

render you by ? .... I doubt it.
User avatar
By Leonardo
#229686
I guess now I now why I love maxwell..... I used to be pro photographer!

I know what an F-stop is and I'm not afraid of using it!
Last edited by Leonardo on Fri Jun 01, 2007 4:00 am, edited 1 time in total.
User avatar
By glebe digital
#229695
Never a truer word more spoken Ian, dilbert. :)

You guys know that 'just finished that big project' feeling? Tired........bleak, about to collapse into a 2-day lie-in.........kinda got that right now.
By iandavis
#229835
well glebe, that's ok, as long as you just didn't get back from a vacation... THEN I'd say there would be problems.

Leonardo, I doubt I could, even if I wanted, STOP you from using the F

hehe
User avatar
By Leonardo
#229983
Now, that we are a little philosophical....

I got one for you guys:

what's the difference between a professional photographer and an amateur?

:lol:
By joshh
#230003
Q- "what's the difference between a professional photographer and an amateur?"
A- Overhead. The amount of money I have to come up with each month to keep my business running is stupifying, and it keeps going up!
User avatar
By Leonardo
#230014
:lol:

I was thinking more in thelines of....

One gets pay, and the other one not :lol:
By joshh
#230016
"money changes everything..." :D
User avatar
By simmsimaging
#230017
I got one for you guys:

what's the difference between a professional photographer and an amateur?
The amateur thinks the secret to good photos is a great camera, and will tell anyone all about it. The pro knows it's really the assistant and wouldn't tell a soul. :)

In all seriousness though, I think the real difference between an amateur and a pro is the ability to produce images that look like you actually give a shit about the subject, even when you don't. The rest is details (albeit often expensive details :shock: )

b
By iandavis
#230291
Yup. Tools are highly overrated. Cool... but overrated.

Some of my best macro shots were acquired with a (albeit nice) macro lens I got second hand for $80, a tripod, a hand held flash (shutter at .5 to 15 seconds with aperture between f16-f32) a hand held collapsable reflector (with a gold side) and some experimentation.

In fact by using ambient light and not expensive studio gear I can usually get as good or better results for most things. ( a lot lighter on the back for going places too )

IMO a professional photographer is mostly the understanding of light and technology, but there also needs to be an artist in there in the first place. The same difference between a draftsman and an architect. Being paid doesn't make you a pro photographer. I know a few people with money that have $4000 cameras and $12000 lenses and they still don't get good shots. :)

Ian
User avatar
By ivox3
#230305
...it's true Ian. Isn't there a famous example of some famous photographer who uses a simple camera ? I remember something like that from long ago .... ring a bell maybe?
By iandavis
#230307
ansel adams? can't get much simpler then a box 4x5 and 8x10 black and white. His brilliance was trial and error experimenting. HUNDREDS of prints just to get it just right.

karsh and many of he great 40s-60s photographers used simple gear.

Get what works. :) people ask me what system I recommend, usually it depends on what will be shot. If you want to shoot professional rodeo stuff, then unfortunately you need kicking AF and 5fps. Anything else, well, it's up to the brain behind the trigger finger.

Also, Helps to be obsessive.
User avatar
By ivox3
#230308
Maybe it was him, ..... In my vague memory, ..I remember different subject matter.

But, no matter, .... the idea is the same -- inspiration/creativity over technology/gear. Not that gear is bad, ..but it won't in and of itself make someone who's lacking in the inspiration/creativity department a sudden genius.

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