Everything related to Maxwell Render and general stuff that doesn't fit in other categories.
User avatar
By Mattia Sullini
#227874
-integer values bug fixed, either in SSS and in the object params yeSSS!
Thanks NL for the quick update, i know you are having hard times.

:D
By tokiop
#227888
cool for the integer problem!! :)
User avatar
By jvanmetre
#227892
Can also confirm that red dots are now white dots in my rendering as well. Preview screen has black dots.

jvm
By nachob
#227894
Is it only happenning with dielectrics in the scene or is t happening also with any other kind of materials?

Thanks

nachob
User avatar
By jvanmetre
#227899
I've got a clear low grade glass mxm that seems to be effected.

jvm
User avatar
By Mattia Sullini
#227937
No problems here with standard materials. I am rendering first WIPs of a building and even if i have 2 dielectrics (clear glass and frosty) i get no problems
Image
Last edited by Mattia Sullini on Fri May 25, 2007 8:16 pm, edited 1 time in total.
By superbad
#228017
White lambert (or very high roughness) material now also has white dots instead of red.

Image
By numerobis
#228048
so, now that they are dyeable... could we use them as procedural dust? :mrgreen: ... :oops:

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