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#225292
A bit of confusion over which exact model this is, but it's for a drift car competition.

WIP to date:-
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Blur added with Photoshop:-
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Have improved the graphics and have a new version rendering now. All things drift are slowly being added, intercooler, body kit, roll cage, engine, race seats etc, etc. Need some dirt on there too I think.

Couple of tweaks needed to the door seam and window rubber, but the rest should be nearly there. C&C welcomed as always.

More soon,

Tim.
Last edited by Tim Ellis on Wed Aug 22, 2007 3:30 am, edited 1 time in total.
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By -Adrian
#225317
Tim you're very talented. Superb materials in the composition, though i wonder if the decals are a little too reflective/not rough enough.
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By insomnia3d
#225374
Amazing modeling skills, Great job. You should do a 08 G-TR if you can get your hands on some blueprints. I would asume that would be a car that could sell for good money.
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By Tim Ellis
#225455
Thankyou very much. :D

08 GTR? The R34 GTR Nissan Skyline replacement? Mmmmm, I'll see what I can find. ;)


Updates:-

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GFX tweaked
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Ortho shot to make sure GFX UV map is ok. Original body kit.
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1st drift body kit, carbon & mods test. GFX tweaks.
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In scene version, showing modeled intercooler.
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Current changes:-

Rebuilt roll cage & increased pipe diameter.
More GFX tweaks to reduce reflectivity. Red GFX on white.
Engine added but not shown yet, hence hood bulge to accomodate super charger. Render to come.

More soon.

Tim.
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By dutch_designer
#225457
You need to add some surface thickness to the body panels (for example the edges near the front lights) and smoothen out some irregularities (for example the window line).
Add some door handles and small stuff like that (but you're probably going to do that anyways?).
Nice work, I like those metallic graphics on the car :)
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By Tim Ellis
#225506
Yes I need to tweak things and finish up the body work. Got lost on the graphics trip for a while. ;)

Decals are just weight maps, laid out to match the uv layout of the car.

Updates:-
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Engine to change for Nissan block. ;)

Tim.
By pwrdesign
#225716
Hehe thats cool :)

"nothing beats cubic inches"

What kind of supercharger is that? :)
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By dyarza
#225824
Cool! The supercharger is as big as the engine block! Can't wait do drive it!!!!
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By Tim Ellis
#241101
Just a rendering update, still need to get back to the modeling, but had to put this together as a pre-viz.

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C&C most welcomed as always,

cheers,

Tim.
By markps
#241116
Wow this is really great!

There is something wrong with the border of the shadows and the front bumper that it makes it look like it is floating. and I think that having decals all over made it look like a toy, too flat. Mybe the decals are not reflexive enough.
By misteralex
#241223
Very good Job Tim. In effect there is a problem with the shadow but not the border, the middle. The ground texture disappear and the shadow is not enough dark. Second point the glass need more sky reflect like the others cars on the park place. But wonderful image.
By markps
#241224
I was also wondering if the shadow of the guy in the foreground should hit the car somewhere. Maybe now.. but if you look at him and at the car they don't seem to be connecting some how.

So, is this a known issue?