Please post here anything else (not relating to Maxwell technical matters)
User avatar
By Maximus3D
#224135
Could you show a wirefame of the models you're having issues with ? and also which program are you using for this ? some more info would help us help you. :)

/ Max
User avatar
By d7mcfc
#224137
It was more of a general question on creating maps for 360 degree mapping of spheres or more awkardly shaped rocks.

I haven't got one at hand at the moment. :oops:
User avatar
By Maximus3D
#224139
Hehe oh okies :D doh! then i don't know what to suggest. But perhaps someone else got a better answer for ya.

/ Max
User avatar
By Tim Ellis
#224261
Photoshop>Filters>Distort>Spherize



Tim.
User avatar
By d7mcfc
#224290
Thanks Tim, Spherize top to bottom?

Also any tips on getting rid of the pinch on the top of the sphere?

I know these are very basic questions! But it is one of the few things I have dodged for years and have until today been too afraid (:shock: :oops: ) to ask!!!!

I have trawled for tutorials to no avail, and now it is time to step out and admit, I am a UV Mapping novice!
User avatar
By d7mcfc
#224301
That is great!

There are a few great plugins in there.

Thanks for that!
By jfrancis
#225932
And you can blend a "rightside up" one with an "upside down" one and get a map with no poles at all when you spherically map it. (see post above)

ok thanks for explaining. actually I do copy the T[…]

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