- Sat Apr 07, 2007 11:52 pm
#219877
hi there...
i've tried a few tests to render a lighting scheme like in this example:

how could i fake this the most realistic to get a speedy interior?
emitters behind frosted glass may be realistic but takes ages to render... my best result was with this setup plus a invisible emitter right on top of the glass to get direct lighting to eliminate noise...
any other stories with success? maybe with an .mxi emitter ?
thanks...
i've tried a few tests to render a lighting scheme like in this example:

how could i fake this the most realistic to get a speedy interior?
emitters behind frosted glass may be realistic but takes ages to render... my best result was with this setup plus a invisible emitter right on top of the glass to get direct lighting to eliminate noise...
any other stories with success? maybe with an .mxi emitter ?
thanks...