mr and m~r after 5 minutes rendering#207000 By rogerteddy - Sat Jan 27, 2007 1:49 pm - Sat Jan 27, 2007 1:49 pm #207000 Made this to compare mr and m~r after 5 minutes and to compare the effect of displacement against bump map!
#207002 By pluMmet - Sat Jan 27, 2007 3:06 pm - Sat Jan 27, 2007 3:06 pm #207002 Nice test! I have some questions: Could you use normal mapping in the M~R scene instead? Could you show a pick of the rustmap (or part of it)? What are your system specs? Eric MacArthur __________________________________________ Dual Xeon 5355 | 16Gig RAM | GTX480 | Tesla c2050 | XP64 i7-930 | 8Gig RAM | Tesla c2050 | (2)Tesla c1060 | XP64
#207003 By tom - Sat Jan 27, 2007 3:07 pm - Sat Jan 27, 2007 3:07 pm #207003 Bump mapping is not something comparable to displacement mapping. Next Limit Team
File download#207008 By rogerteddy - Sat Jan 27, 2007 3:36 pm - Sat Jan 27, 2007 3:36 pm #207008 I put the files online if you want them. www.3dagentur.de/mrvsm~r.zip I used Thoshiba Laptop Centrino Duo and 1 Gig Ram for this test. And next time when m~r is able to do microdisplacement I will repeat the test
#207011 By Maximus3D - Sat Jan 27, 2007 5:14 pm - Sat Jan 27, 2007 5:14 pm #207011 Just outta curiosity.. what is this supposed to prove or say ? i can't see this saying anything at all now. Sorry / Max http://www.fotografmagnus.se/ https://www.facebook.com/FotografMagnusRonnkvist
#207012 By pluMmet - Sat Jan 27, 2007 5:22 pm - Sat Jan 27, 2007 5:22 pm #207012 You didn't supply the asphault00.jpg so I used my own Also M~R faithfully reproduced the rust color but it was too orange for me so I darkened it. Not a huge change but I was curious. I should have just normal mapped the asphalt texture and not all the bump maps... Eric MacArthur __________________________________________ Dual Xeon 5355 | 16Gig RAM | GTX480 | Tesla c2050 | XP64 i7-930 | 8Gig RAM | Tesla c2050 | (2)Tesla c1060 | XP64