Thats a very good example, the bevels work nicely and such a piece would have bevels like that in real life. I could also imagine modelling them might be a pain here and there. It's benefit is it's axial symmetry which means you'd only have to do a small section and clone it.bewick wrote:I'm a bit surprised there hasn't been a greater interest in this particular feature. For all the photorealism Maxwell is able to achieve, I think the "geometric sharpness" of many otherwize realistic models in the gallery is such a giveaway.
If possible one can bevel the geometry manually, but sometimes the models are just too complex for that. And if you're working with CAD-models from an external source, then it is likely you are totally out of luck in this regard.
Here's an example from a project I'm involved in. I had to abandon Maxwell due to the fact that I wasn't able to use the plugin F-edge. I think the model looks relatively dull and flat in Maxwell without f-edge - plus it loses some of it's definition.
Thomas
okay...bewick wrote:deadalvs: Yes you can, provided they are properly booleaned together...
If that is possible in Maxwell it would be a fantastic addition ..lllab wrote:something like f-edge would be definitly nice.
but with conrol per object. or per material.
cheers
stefan
Thanks a lot for your response, I will update and […]