- Sat Dec 30, 2006 10:09 am
#202937
Hi Neil,
All Maya renderer modules are installed with an .xml script file that describes the possible command line switches.
Maxwell was registered to Maya with it's own xml script.
So my personal opinion is that vertex muster has predefined menus for each Maya renderer. This may give you the error message:
Warning: Renderer "maxwell" does not provide a command line interface.
Maybe because Muster has only predefined renderer build in.
If it would be possible to type in the -r maxwell switch in the Maya command that is executed by muster the rest should function right.
I mean to choose the default Maya renderer as you vertex muster option
and try to type in the -r maxwell switch. The rest of your maxwell settings should be read right from the project file.
I don't know if you can type additional commands into the muster interface.
By typing:
render -help -r maxwell
in the command prompt you get a list of all switches implemented through the xml script.
Sorry if this is not much help.
All Maya renderer modules are installed with an .xml script file that describes the possible command line switches.
Maxwell was registered to Maya with it's own xml script.
So my personal opinion is that vertex muster has predefined menus for each Maya renderer. This may give you the error message:
Warning: Renderer "maxwell" does not provide a command line interface.
Maybe because Muster has only predefined renderer build in.
If it would be possible to type in the -r maxwell switch in the Maya command that is executed by muster the rest should function right.
I mean to choose the default Maya renderer as you vertex muster option
and try to type in the -r maxwell switch. The rest of your maxwell settings should be read right from the project file.
I don't know if you can type additional commands into the muster interface.
By typing:
render -help -r maxwell
in the command prompt you get a list of all switches implemented through the xml script.
Sorry if this is not much help.