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By michaelplogue
#202472
Well, I was playing around, and found to my surprise that emitters now work with multi/sub materials using the new 3dsMax plugin. Cool! If the emitter is just in the multi-sub material, multi-light won't work. But you can apply an instance of the emmitter to a dummy object in your scene, and you can adjust the lighting then (I just applied it to a plane, and surrounded it with a sphere so it wouldn't interfere with the rest of the scene)

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By lsega77
#202475
actually, that's pretty inventive Michael!

I like it. Looks like Night Vision Contact Lenses. :D

But dude.... seriously... what's with all the freckles? :lol: :wink: j/k.

nice!

Luis

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