Please post here anything else (not relating to Maxwell technical matters)
By garyswindell
#202241
Simple question. By now the development team should be able to dial it in a little closer than:

Maybe Maxwell 1.2
Maybe Maxwell 1.3
Maybe Maxwell 1.4
Maybe Maxwell 2.0
Maybe Maxwell 2.1
Maybe Maxwell 3.0

The actual answer itself is less important than a realistic, factual answer.
By JTB
#202248
We all want displacement but I would prefer to see
Maxwell 1.2 with
Maxwell speed x 1.3
Maxwell speed x 1.4
Maxwell speed x 2.0
Maxwell speed x 2.1
Maxwell speed x 3.0
By Boris Ulzibat
#202252
JTB wrote:We all want displacement but I would prefer to see
Maxwell 1.2 with
Maxwell speed x 1.3
Maxwell speed x 1.4
Maxwell speed x 2.0
Maxwell speed x 2.1
Maxwell speed x 3.0
Why not simply
Maxwell 1.2 with
Maxwell speed x 5.0
?
By lllab
#202259
yes i want maxwell 1.2 with realtime speed and it should have a "do all for me" button...

happy xmas;-)
stefan

p.s. no i am really happy if we get a shift lense, or at least a render region for final renderings
User avatar
By Leonardo
#202261
Also, as a friendly reminder:

please don't forget: "rotating objects under the same axis" option in studio.... It should be simple :D right? :?
By tokiop
#202264
lllab wrote:yes i want maxwell 1.2 with realtime speed and it should have a "do all for me" button...
I agree, we an option to choose our benchmark speed when the "oldschool MW speed" button is uncheked ! :lol:
By Boris Ulzibat
#202268
lllab wrote:yes i want maxwell 1.2 with realtime speed and it should have a "do all for me" button...
Nope! It should have "make-an-Oscar-winning-masterpiece" button!
By garyswindell
#202285
I expect that speed increases are not going to be on the horizon. If you required faster speed it would be better to choose another product. I appreciate that they aren't taking shortcuts here. Over the next 10 years this problem will sort itself out with more computing power....

Now, back to the displacement issue ;) I see that questions about this feature automatically become "off-topic". To me that's the same as no answer at all.
User avatar
By aitraaz
#202301
I'd like to have maxwell 1.2 released with some Celia Blanco clips bundled...can it be done?
User avatar
By Hybaj
#202323
It's really not smart to have such far fetched expectations like speed increase. If you want speed go for Vray .. it's not really that hard to learn and much more flexible ;)
By Boris Ulzibat
#202327
Hybaj wrote:It's really not smart to have such far fetched expectations like speed increase. If you want speed go for Vray .. it's not really that hard to learn and much more flexible ;)
Personally, i don't speak about overall speed inrease.
I am speaking about optimisations and consequent speed increase in maxwell's problem areas, such as interiors, dielectrics and so on!
I am quite happy that i can get a sufficiently good result in outdoor physical sky+sun lit scenes at SL8, presuming there are no dielectrics in the scene.
In interiors the same quality is only achieved in SL 13+ - it is taking much longer to achieve.
The other thing is high poly light sources - they are not even close to optimised.
So, it is not about "get to sl 13 two times faster" it is "get to result of sl 13 on sl 8"!
Hope i made myself clear.
And further on, we all know that iit really is possible - we have already seen this kind of speed increase in the shift from 1.0 to 1.1.
That's all i really want (and DISPLACEMENT of course)!
User avatar
By Hybaj
#202330
There are definitely ways to optimize everything. Dielectrics might be easier to solve. As a fact you can look at redqueen or indigo. The both clear dielectrics faster. But since interiors are so heavy, we see quite the same rendering times through all the path-tracers and that isn't just a conicindence or a flaw of the developers.

I beleive we are going to wait very long till we see some mayor enhancements in this area.

If you want speed go ask the author of hugry cat ( http://www.hungrycat.hu/index1.html ) if you can obtain a copy of his software. He's a researcher himself so he implements experimental things. His renderer as he claims can be 4-8 time faster than maxwell in "brute force".

And Maxwell doesn't look that experimental and groundbreaking.. atleast not now.. wonder what's cookin' in the NL kitchen ;)

Boris, I'm not really proud what i'm about to say but I beleive you're one of the people who's interior scenes do not really need Maxwell at all since they all look very very flat. Why the heck using a slow photoreal pathracer for an interior that looks so flat and CG-ish??
By Boris Ulzibat
#202331
Hybaj wrote: Boris, I'm not really proud what i'm about to say but I beleive you're one of the people who's interior scenes do not really need Maxwell at all since they all look very very flat. Why the heck using a slow photoreal pathracer for an interior that looks so flat and CG-ish??
I'll put it simple.
What makes the interiors look not flat? Lighting, i guess (correct me please).
I have rather few options for rendering my interiors - AR and Maxwell to be precise. I am working in Cinema4D on a Mac - if you have any ideas on what another renderer i can use - i will surely check it out.
The second thing is that i am not doing the renders for people who OWN the places directly, I am doing them for the architect, which is creating the interiors. My client wants evenly lighted scenes, wich results in low contrast and overall flatness, and as i already said - the client is always right.
What can i tell to a person, who sees the ceiling being dark in some places (shadows) as a WRONG ceiling, because "the ceiling is painted white - it must be white!".
The other thing is that the renders i do are mostly deadlined like a week maximum. I see Maxwell as an only option that allows me to be sure that the result will be good if i set the lighting and materials as i already done and it worked. I just hit render and get the result my client needs.
Sad but true - that's not the case as the Bathroom render in the gallery, in wich only the rendering took WEEKS! In most cases i have like a day for 3 (!) renderings.
If you can advice me something, it would be very much appreciated!

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