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By JTB
#200360
Very nice design, MOI is a great app, I just started using it too...
By rendek
#200578
Thank you guys very much for the comments (keep going...:)! I really appreciate them!

Here is a close-up update and another one is coming.

Let me know what you think!

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Last edited by rendek on Wed Dec 13, 2006 7:42 pm, edited 1 time in total.
By tokiop
#200608
wow beautyfull renders! the design is much clearer in the last 2 renders! light bulbs are superb, the materials pretty neat, the light diffusion on the room interesting in the first render!
By rendek
#200630
thanks tokiop! here's yet another view....

:arrow: :?: Question: the reflector shield of the bulbs should be mirrored on both side. how would you deal with that? (assign materials to both sides of a mesh). the reflectivity of a mirrored surface is not too much different than a white surface (that is what it looks like to be now).

Image

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By rendek
#200809
I rendered an image that shows the light effect on the ceiling.

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User avatar
By Tim Ellis
#201052
rendek wrote: :arrow: :?: Question: the reflector shield of the bulbs should be mirrored on both side. how would you deal with that? (assign materials to both sides of a mesh). the reflectivity of a mirrored surface is not too much different than a white surface (that is what it looks like to be now).
You need to model the reverse side of the reflector, I think Studio uses the face normals to calculate reflection angles.

Easiest way would be to duplicate the reflector and move it slightly, so it's not intersecting the old relfector and flip the normals.

Hope this helps mate. The renders are looking great. :D

Tim.
By rendek
#201112
Thanks a lot Tim!

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