Dr Merman, you have to set the rules so that each emitter will work with another, if they are not told to do so, they won't.
I spent yesterday trying to do a cloth sim. Bloody hell that ain't simple. The RF3 video tutes are not 100% relevant due to the upgrades in RF4.
If I tried to run a simulation on a cloth wrapped around a figure, then the verts ended up all over the place. If I ran a single stylised plane then it was pretty good.
I managed to get the cloth to deform around a mesh once, but since an RF crash I haven't managed it again.
The rule & exclusion system is a bit confusing, to say the least.
Saving a file that has errors will render that file unuseable. Two of my working cloth tests have been destroyed due to this. So I keep losing the settings.
I'll post a render as soon as I can get a mesh out of RF4. I've done it before for a fluid, but can't seem to crack it for cloth.
How come they couldn't write a more relevant manual, with specific case studies? So we can search for cloth and the relevant elements are suggested.
Tim.


- By Mark Bell