we don't actually see the full dynamic range at one time. We do the same thing as any digital camera, as we look out a bright window our eyes 'stop down' and our brain re-balances for the exterior light values. Granted, your dynamic range for vision is substantially higher then a digital camera, but not wide enough to see everything all at once as some people have suggested.
Our brain is the magic tool here. It fools us into thinking we see a contiguous world when in fact our eyes are just as limited (more so actually) then most lenses, and our retinas are better then film in most respects, but by no means capable of dealing with the full dynamic range of light in nature simultaniously.
it's a tough call. do we render something with blown out, overexposed windows as it actually is... or as the fake world our minds build for us. We build the picture in our heads by scanning repeatedly and creating a persistant 3D representation of the room/outdoors. If that ability were lost, it would seem like we were viewing the world through a paper towel core.
Personally I usually try to photograph and render scenes that lean more toward reality then perception. Which translates to perfectly exposed interiors with overexposed exteriors... or underexpose the interior a few stops and expose the exterior properly. By perfectly exposing both areas one is saying that we are seeing two light values - thousands of times brighter/dimmer - as the same, which raises red flags in most viewers.
Most digital sensors are capable of capturing 8 or 9 stops at once... our eyes are a few stops better... but to capture bright sunlight AND interiors you would need even more. So assuming the exterior is perfectly exposed, the interior should be 3-5 stops below. Putting the highlights of the interior in the middle grey area. The trick is to compress the interior exposure so that the highlight and shadow all fall within 5 or so stops. In this way it looks like a feasable exposure, even though to actually capture it in real life would require two exposures and compositing.
cheers
Fernando - it's called the 'fovea' The macula is the broader area which includes the fovea, which is where the light is theoretically focused. Assuming your not near or far sighted. ;P
