Eyes remade & fixed, slightly less citric this time.
Two displacement maps, normal and bump maps, colour map and specular map. Displaced with 3DSMax.
Progress, earliest first.
More in the next couple of days.
Tim.
http://emp3d.com -------------------------------------
Next Limit Certified Training Centre for Maxwell Render.
Maxwell Render Training & consultancy. A-Team tester.
It is such a pleasure to see your talent played out here in the forum!
I am studying creative firms (like Pixar) as part of my research agenda at IIT and one of the things that distinguishes highly accomplished creatives is their ability to put work into "public", have it criticized, and then use that criticism to take things to the next level.
So in addition to your incredible modelling and rendering expertise, you also do this with aplomb. Bravo!