By kitoc
#188874
Hi there!

Im noob here (been away for a yeah or so).

I try to render out an alpha channel from Max8 (any channel actually). When I check the channel, all i get is a single colored image. I tried to set material ID in max's mat editor.

What am I missing? :oops:

Thanks in advance.

Regards, Kim
User avatar
By Mihai
#188911
The alpha is rendered as a separate file, it should be in the same location your rgb image is saved to.
By kitoc
#188919
Hi

Edit: Thanks for your reply :D

Yes I know, but that image has only one single color?!?!

Regards,
Kim
Last edited by kitoc on Thu Oct 12, 2006 4:50 pm, edited 1 time in total.
User avatar
By Mihai
#188922
But are you trying to render out an alpha, or a material id image? The alpha should just be a black and white image.
By kitoc
#188924
Hi again

In fact i have tried every channel, but i only get a singlecolored image. I know how an alpha map looks like :D

Thanks again.

Regards,
Kim
By kitoc
#188943
Should I PM a .mxs file to you?

--Kim
By kitoc
#189465
Hi again

Been busy this weekend, hence no reply.

I solved my problem. It seemed that I had some bad geometry causing the alpha problem.

Thanks for your time Mihai!

Regards,
Kim
Maxwell Rhino 5.2.6.8 plugin with macOS Tahoe 26

Grazie Ferdinando, prima di aggiornare il Tahoe 26[…]

So, is this a known issue?