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By Jozvex
#187799
I really need to expand my portfolio of images, and my modelling skills are a little.....non existant. So I thought I'd model something reasonably simple and make an image out of it. Well actually, two images (both from same render).

Image

Image

What do you guys think? It rendered for 12 hours and reached SL 19. The first image is a straight render. For the second I lowered the ISO and adjusted the colours to be more interesting in Photoshop.

:wink:
Last edited by Jozvex on Thu Oct 05, 2006 2:30 am, edited 1 time in total.
User avatar
By Tim Ellis
#187800
The top image is more convincing to me, depiste the burn out on the white materials.

Modeling rocks.

Well done.

Tim.
By JDHill
#187810
cool...have to agree with Tim...before I read the text, I thought the first image was a reference. :o ...so, what's modeled, and what's bumped?
User avatar
By Jozvex
#187812
Thanks guys. Yeah I was going for the "photo taken in bright sun" look and the first one does look more realistic. Do you think I should lower the ISO slightly? Or leave it as glared out as it is?

Everything bumpable was bumped. :P All the groves on the inside and outside, plus the text which reads "Plastic Pegtastic tm" hehe.

EDIT: Here's one with the Burn reduced from 0.8 to 0.4

Image

And here's the unexciting wire.

Image

:wink:
User avatar
By Tim Ellis
#187815
Great work on the last one. 8)


Tim.
User avatar
By mapro
#187817
i think you did a really good job!!!
User avatar
By ivox3
#187822
Jared, ... no matter how you cut it, ...those are killer.
User avatar
By aitraaz
#187846
woah, great stuff - would lower the iso a touch, but looks very nice...
User avatar
By Mihai
#187853
Modeling looks good, detailed and precise. This would be a great scene to test different types of plastics. Some translucent pegs might look nice here :)
User avatar
By Tea_Bag
#187864
Well done!!..... :shock: and as for the modelling... :shock: :shock:
User avatar
By tom
#187883
Great modeling, yes!
User avatar
By Jozvex
#187895
Mihai wrote:This would be a great scene to test different types of plastics. Some translucent pegs might look nice here :)
Yeah, I initially started to make translucent plastic with SSS but I thought it might be too slow, so I changed it. Now that I know the scene looks good I'm happy to try other materials out!

Thankyou all for saying the modelling is good! :shock: Maybe I'm not a bad modeller but I have low ‘modelling confidence‘, hehe. I just stumble along and it somehow turns out ok. Instead of a "make nice render" button I want one for models!
By Airwaveflyer
#187982
It looks like you have 2 equally strong lightsources in the scene. One in the top right angle and one to the left..
I would go for a more strong warm sidelight and a weak blue-cyan fill from the oposite....and also some nice sss in the material. 8) :D

Nice model and comp.
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