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By Pierre Caron
#187704
Here is a scene I'm working on.
Still modeling some details.
I'll post renders soon (I hope)
Image
Last edited by Pierre Caron on Wed Jan 03, 2007 4:12 pm, edited 1 time in total.
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By NicoR44
#187706
I'll post renders soon (I hope)
I hope so to :wink:
Nice scene btw!!

is that Solidworks? looks a bit like Rhino :shock:
By Pierre Caron
#187708
Olivier Cugniet wrote:bathroom guru :!: :D :shock: :lol:
:lol: I'm dreaming of bathrooms :!: :lol:
NicoR44 wrote:is that Solidworks? looks a bit like Rhino
Yes that's Solidworks...good for modeling but s... for applying textures
By Pierre Caron
#187712
Maximus3D wrote:That's very well modeled, detailed and nice! most impressive has to be that you actually made it with SolidWorks :shock:

This one will be interesting to see..

/ Max
Thanks Maximus3D,
SW is very good for modeling manufactured objects..it's only bad to create natural shapes.
The difficult part is to come when applying textures.
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By NicoR44
#187714
Pierre Caron wrote:
NicoR44 wrote:is that Solidworks? looks a bit like Rhino
Yes that's Solidworks...good for modeling but s... for applying textures
Ah cool.
You know, the great thing is that Rhino and SolidWorks are highly compatible, so if you have Rhino and you export your model from SolidWorks as Iges you can import it flawlessly into Rhino as nurbs/solids 8)
By Pierre Caron
#187716
NicoR44 wrote:Ah cool.
You know, the great thing is that Rhino and SolidWorks are highly compatible, so if you have Rhino and you export your model from SolidWorks as Iges you can import it flawlessly into Rhino as nurbs/solids 8)
I guess Rhino is better than SW for applying textures (nothing can be worst than SW on that point).
The thing is I never used Rhino...is it difficult to get into it ? and is it working well with MR plugin ?
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By Maximus3D
#187717
Easy or not Pierre, i still think it's impressive :) and this is definately the first ever bathroom or full scene i ever seen modeled entirely with SolidWorks. Previously i only seen single objects modeled with it.

How much time have you put into the modeling so far Pierre ?!

Btw, textures can you apply within Studio so that shouldn't be a too big problem.

/ Max
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By NicoR44
#187718
I really recommend Rhino, it's easy to use/learn and affordable!
And Rhinoll in combination with the material editor is also great to use, all my renders are rendered directly from Rhino using Rhinoll
Btw, textures can you apply within Studio so that shouldn't be a too big problem.
so true :!:
By Pierre Caron
#187719
Maximus3D wrote:Easy or not Pierre, i still think it's impressive :) and this is definately the first ever bathroom or full scene i ever seen modeled entirely with SolidWorks. Previously i only seen single objects modeled with it.

How much time have you put into the modeling so far Pierre ?!

Btw, textures can you apply within Studio so that shouldn't be a too big problem.

/ Max
All my renders(all bathrooms renders as olivier knows :wink: ) were modeled with SW.
It's difficult to say how long it took since all bathroom accessories where already modeled.
I'm using studio for applying some textures but it is not very easy neither.
By Pierre Caron
#187720
NicoR44 wrote:I really recommend Rhino, it's easy to use/learn and affordable!
And Rhinoll in combination with the material editor is also great to use, all my renders are rendered directly from Rhino using Rhinoll
And do you really think I would be able to export a complete scene like this one from SW and import it in Rhino without any problem ?
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By NicoR44
#187742
I did it many times before!
I recommend you try it first, you can download the Rhino demo from the Rhino site, just to try a few imports.
I think you will be surprised ;)
By Pierre Caron
#187748
NicoR44 wrote:I did it many times before!
I recommend you try it first, you can download the Rhino demo from the Rhino site, just to try a few imports.
I think you will be surprised ;)
As per your experience would it be a better workflow than going from SW to MR Studio direct ?
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By NicoR44
#187768
Well like you said, texturing in Solidworks is not an option, of course studio is a wonderful tool to do all your texturing, and more extensive that you would be able when using Rhino.
But the thing is, when you export your model to studio it will be converted to non editable mesh to be used in studio, in my opinion it's best to work as long as possible in nurbs.
In Rhino you will be able to do most of your texture work with the advantage of working in nurbs, which is much easier and quicker to handle.
You can always tweak your textures later on in studio, if that is needed.
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