All posts relating to Maxwell Render 1.x
#186750
Update:- Note 'Suzanne' is the name of Blender's primitive monkey head mesh. A variant of the tea pot thing.

:arrow: Dispersion activated:-
Image

Material test.
Image
Material setting.
Image
No barrels.
Image
The eyes are black because Suzanne is three joined meshes and I forgot to duplicate the eyes.
The nearest head has eyes still in place and you can see the refractions clearly.
The eyes need to be joined to the head, which I've now done. (Thanks Tom.)

Last of the incorrect mesh version. SL18.19 Nearly 48hrs of combined rendering!
Image
Image
I had to remake the whole Suzanne mesh, because I didn't want any intersecting mesh objects.

Just short of 5.6 million tris.

:arrow: Update 5/10
5.95million tris Corrected non intersecting mesh. Single 8.5hr render SL13.5
Image

Tim.
Last edited by Tim Ellis on Mon Oct 09, 2006 12:15 pm, edited 6 times in total.
User avatar
By Jozvex
#186763
Holy........cowmonkeys.....

How long did that render for? A clean version would be SO cool. I don't think I've ever seen a render with this many hundreds of glass interactions!

:shock:
User avatar
By Tim Ellis
#186766
It's an overnight 8 hr render and a 1hr render combined in co-op mxi mode.

I think it would need to run for a coule of days, about 3 times and then combine these to clear the noise.

I used hdri to help speed up the render, but even so I think the BM was about 12. :evil:

I also turned off indirect caustic reflections and refractions, but I'm not convinced that there are turned off.

I'll set this one off when I have my machine free and update in a couple of weeks, will see if the noise clears then.


Tim.
User avatar
By Jozvex
#186768
Oh please sir, do turn on the indirect caustics! I'd happily donate some overnight computer time to it.
User avatar
By tom
#186792
Put me in the barrel :shock:
User avatar
By -Adrian
#186818
haha neat :D
User avatar
By tom
#186830
I guess they are not intersecting each other, so how did you place them?
User avatar
By Leonardo
#186874
I could donate some rendering time too.... as long as my 2gb of ram can handle it :lol:
User avatar
By Tim Ellis
#187171
Wow, such interest. :shock: I have rendered this twice more, another 8.5hrs yesterday & another 1hr. Combined SL so far is 15.97

It is re-rendering now whilst I'm at work, with the indirects on, but with no noticeable difference. I didn't turn off the master indirect reflections/refractions, but turned them off in the indirect caustics box. This is why I don't think they turned off.

I placed them by hand and some are intersecting, if not all because of the ears. However they are arranged vertically in a similar manner to my monkey wall test:-

Image


I need to check on the file size with the hdri included and upload it somewhere, if you are willing to render versions we could combine.
From memory the mxs is over 200Mb.


Tim.
Help with swimming pool water

I think you posted a while back that its best to u[…]

Sketchup 2026 Released

Considering how long a version for Sketchup 2025 t[…]

Greetings, One of my users with Sketchup 2025 (25[…]

Maxwell Rhino 5.2.6.8 plugin with macOS Tahoe 26

Good morning everyone, I’d like to know if t[…]