Any features you'd like to see implemented into Maxwell?
User avatar
By Ernesto
#186002
Finnally after so many jobs trying to use multilights I could use it!
The bad news is that I had to erase 80% of the objects in the scene and reduce resolution to 1/5!
This is due to the great amount of memory needed to handle each separated light channel.

Multilights is great but it is curently too limited, considering the amount of memory needed.
This wish has to do with a more efficient way to use multilights using more efficiently the available memory.

But sometimes we do not need to have each light separated in a single channel!
For instance if you have a neon sign, you will switch on or off the full sign, even if each letter is a separated light!
In the same way if you have a facade with lights in each column, you will switch on or off all the columns, not one by one!

The problem, now is the following:
It is possible to do so (switching all the lights with a single command) but in order to do so, it would be necesary to weld all the meshes into a single mesh. In this way we can reduce everything to a single switch for artificial light, and a second for sky and sun light!
This will work, but, you cannot assign diferent materials to each light!
If you have warm lights and cold lights it will not be possible to have them in a single mesh.
Another problem is the intensity. Let´s assume we have 10 lamps of 500 wats and 5 of 50 wats and they are all the same size. It will not be possible to have all in a single mesh.

What we need is a customizable switch box where you could decide that you will have certain limited amount of switches. For instance 3!
Then you will create 3 groups of lights, one for each switch!

One way to do so is enabling materials groups. We could generate one group for each switch, or circuit. If we have 2 groups of emmiters in the scene, and we are using sun and skylight, we will have 3 switches.

Ernesto
User avatar
By Xlars
#191944
Groups of lights .. excellent idea

So, is this a known issue?

Thanks a lot for your response, I will update and […]

did you tried luxCore?