- Mon Sep 18, 2006 11:49 am
#185142
http://www.formz.com/products/formz/symbols.html
the point is that you can place instances accurately and build your own library of symbols. mass editing of symbols is possible and of course, all symbols can be edited in the library at any time like any other model. symbols can be layered and you have also 3 degrees of individual levels that can be modeled and which you can set for high, mid and low poly versions, for example.
the learning curve for FZ is a bit steep, but well worth the time you invest imho. also, the support service from autodessys is really second to none!
ciao
markus
you are welcome! have a look here:Fernando Tella wrote:Could you explain that feature? Looks interesting.mgroeteke wrote:how do you deal with complex models and last minute requests of your clients to change, for example all fassade elements within LW, modo or max? do you have a complete symbols management system like in formz? just wondering... i could not work anymore without these CAD features within FZ.
markus
Yog, you made me lose the thrill with LW![]()
Thanks all for the info.
http://www.formz.com/products/formz/symbols.html
the point is that you can place instances accurately and build your own library of symbols. mass editing of symbols is possible and of course, all symbols can be edited in the library at any time like any other model. symbols can be layered and you have also 3 degrees of individual levels that can be modeled and which you can set for high, mid and low poly versions, for example.
the learning curve for FZ is a bit steep, but well worth the time you invest imho. also, the support service from autodessys is really second to none!
ciao
markus
3dworks visual computing
animation demo reel
macpro, 2x6cores@2.66 ghz, 48gbyte ram, nvidia gtx 1080, osx 10.13.6
C4D / formZ
animation demo reel
macpro, 2x6cores@2.66 ghz, 48gbyte ram, nvidia gtx 1080, osx 10.13.6
C4D / formZ


- By Mark Bell