Any features you'd like to see implemented into Maxwell?
User avatar
By misterasset
#180443
I'm afraid my wish my get lost in all of the ones generated by Ernesto... :lol: ...but I would really like to have the option to choose which lights multilight gets applied to.

For example, I'm currently doing a scene inside a house and I want to be able to do multilight on just the kitchen and not have to worry about all the other rooms that open onto it having all of their lights being multilight too.

And yes, I know you could go in and manually collapse all the other lights into one so that they would only read as one multilight in the bar, but I think that's a bit cumbersome, personally. :wink:
User avatar
By Mihai
#180448
Yes, it would be great to have this functionality. Perhaps if it's easier to implement, the lights you don't want as separate sliders could all be represented by one slider.
User avatar
By Thomas An.
#180450
Agree.
User avatar
By Ernesto
#180463
Missterasset,

It is not my intention to have the wishes monopoly! :oops:

Anyway I will second your wish, and will ad something else to it:

What if we can have a Light Sources List?
Similar to the material lists and objects lists, that could have an icon to the right of each lightsource, which could work as a switch. In that way you can control all the lightsources by switching on or off the lights in that window.

Another interesting thing could be that we could be able to save the lighting state, as an external file which could be reloaded any time to reproduce certain lighting state.

If you want to make it more professional, it could be possible to create groups of lights, and by switching on the bedroom group you will be switching on all the individual lights in that room. Like the real electric circuits!

In a more sophisticated stage, it could be possible to relate certain lighting state to certain camera, in a way that the camera that shows the diningroom, will not consider the lights in the bedroom, and viceversa.

In this way it could be possible to render the two cameras in a sequence or batch job, any time, without the need to remember to switch on or off certain lights. It would be all automatic!

Since writing wishes is free, I am not stopping me!

:D

Ernesto
User avatar
By Mihai
#180468
Ernesto wrote: Another interesting thing could be that we could be able to save the lighting state, as an external file which could be reloaded any time to reproduce certain lighting state.
You can do this already, you can save an emixer file from the emixer. There is more info in the manual.
User avatar
By Ernesto
#180489
Yes, you are right Mihai.
Thanks for pointing it.

I have played with it already. What that file saves, is a lighting balance or intensity relationship of all the lights in the scene, to be loaded into a MXI file, that was rendered with Multilight option enabled. In order to do so you must have all the lights on, so that you can emix them lately.

But, What I described is rather diferent. It would save the lighting state in the scene, so that some lights will not be used for certain views or certain configurations. For instance it could be used for big building projects where having all the lights on, would be a memory waste if the camera is located in one room. having these lighting states saved, is a great help in a rendering process where you are rendering several cameras in the same file. Every day you can render a better image and see the improvements without the need to remember each lighting configuration for each camera every day, with the risk of making a mistake.

Ernesto
User avatar
By Xlars
#191946
Agree

So, is this a known issue?

Thanks a lot for your response, I will update and […]

did you tried luxCore?