Actually it seems the hdr reference in your scene is broken... again path issues.
nD=100 means perfect mirror, so you should see the surrounding.
Kabe
the material is just:lllab wrote:Hi can you share this exact scene or the material(the scene i have).
i just bought a woodcrest mac,
would love to compare it to the core2:-)
cheers
stefan
no i am not kiddingSunlightRocker wrote:5 minutes? Are you kidding me??
I've noticed that "export all" creates l[…]
hmmm can you elaborate a bit about the the use of […]