- Tue Aug 15, 2006 5:22 pm
#178308
So far looks pretty good!
I did a scan of a small figurine last night - I'm no expert yet at post processing, so there are some small voids etc.
I did a 360 scan divided into 16 scans, so after each scan the turntable rotates 22.5 degrees and scans again.
I saved the result to an obj files which opened fine in maxwell although it seems the scale was off.
I also opened the obj in modo and it comes with the textures applied (as you may know the nextengine scanner photographs the object while scanning and indexes those jpg's to the scan data)
So in Modo I can actually just hit render and see the object as it looks in real life.
I wonder if there is a way to translate the texture mapped obj in modo into maxwell?
Kandor
I did a scan of a small figurine last night - I'm no expert yet at post processing, so there are some small voids etc.
I did a 360 scan divided into 16 scans, so after each scan the turntable rotates 22.5 degrees and scans again.
I saved the result to an obj files which opened fine in maxwell although it seems the scale was off.
I also opened the obj in modo and it comes with the textures applied (as you may know the nextengine scanner photographs the object while scanning and indexes those jpg's to the scan data)
So in Modo I can actually just hit render and see the object as it looks in real life.
I wonder if there is a way to translate the texture mapped obj in modo into maxwell?
Kandor