By seco7
#175128
I've been playing with this for a while with no success and I remember some old black render posts, but I cannot seem to find them now.

Here is the chain of events,

1. I tried to render a relatively simple scene from the Cinema plug. Totally Black render.

2. Checked, double and triple checked all settings, black render.

3. Exported the MXS to try it in studio, black render.

4. Opened the studio_m environment in studio (a clean test), renders fine.

5. Imported my scene into the studio_m environment, black render.

6. Began deleting objects thinking that an object or material was messing up the render, all objects and materials deleted, black render.

7. Closed studio, restarted (many times over the past weeks), load studio_m environment clean, black render? Even though I never saved and the date stamp is still 4/25/06.

I seem to be having two problems, why would the studio file be messed up (not critically important really) and why am I getting black renders at all? I've now build a collection of MXS files that will not render no matter what changes I make to them...

Thanks for any ideas,

Steve
By firebird
#175146
what 3d software are you using?

i had a similar problem with 3ds max the other day. it was simple scene and I set the location for new york -> all black render, I switched back to madrid and it worked fine.

maybe just check your location and your time and date, could be possible, that you are rendering right in the middle of the night!

;)
By seco7
#175154
Great idea.

Cinema 4D.

That is one of the reasons I imported the scene into the studio environment, it uses emmitters not the sun. It also has its own camera to eliminate that as a potential problem. But, yes, I did check that, and tried with/without sun and emitters.
User avatar
By goncalo
#175640
seco7 wrote:Great idea.

Cinema 4D.

That is one of the reasons I imported the scene into the studio environment, it uses emmitters not the sun. It also has its own camera to eliminate that as a potential problem. But, yes, I did check that, and tried with/without sun and emitters.

When you hit render through C4D you must open just one view, the view of the camera that you pretend, if you have all the views open, ( camera, top, left and right ). I don´t know if this is your problem, but i can´t guess any thing more.
By seco7
#175669
Thanks goncalo for the reply. I'm 99% sure I deleted the camera in Cinema at some point when generating the MXS, but I will check as soon as I can.
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