- Thu Aug 03, 2006 9:04 pm
#175405
In other words, all engines should produce the exact same caustic pattern.
About "fakeness". This maybe a materials issue. It was a requirement of this experiment to have no textures/bumbs at all. The resulting clean objects might contribute to what perceive as fake (but it was on perpuse).
There is only one geometric optics solution to this scene; given the provided area lights.8etty wrote:i never want to see that scene again..it looked fake in EVERY renderer including waxmell
In other words, all engines should produce the exact same caustic pattern.
About "fakeness". This maybe a materials issue. It was a requirement of this experiment to have no textures/bumbs at all. The resulting clean objects might contribute to what perceive as fake (but it was on perpuse).
"Only the happy can escape the labyrinth, but only those who escape are happy"



- By Mark Bell