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By glebe digital
#174960
These lights need to be more like 'LEDs' but I'm so tired this eve [blame the client....no!] I don't know where to go with it...........any pointers suggestions for emitter settings would be gratefully recieved.

There's 1,237 emitters in there [split over both sides], each with 120 polys each :roll: Ok for now, but there'll be seven of these monsters in the final shot....oh dear. :lol:

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Last edited by glebe digital on Sun Aug 13, 2006 8:01 pm, edited 2 times in total.
By giacob
#174962
whatever it is is very nice but.. what is it?
User avatar
By glebe digital
#174968
Hi Giacob, it's a steel 'statue' for want of a better word...........'leach on the national grid' might be another. :lol:
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By ivox3
#174993
Stuart, ....excellent start.

Well, ...I'm surprised we don't have a LED mxm in the lamp folder.

All I know is that LED's produce light in the near to infrared and visible spectrum. I'm sure that little tidbit just sorts it all out for you ! :lol:

The only thing in the presets that looks close is the metal halide, ...so that's in the neighbourhood with having the blue green spectrum. ... worth a test ..... :) Even if it's not physially accurate, ....might produce the results.


C



ps2: yeah, ...those old style carnival sign bulbs in the render aren't working.
User avatar
By glebe digital
#175007
Chris, you're a star. :)
Needed those compass bearings...........been lost in the fog......... :)
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By ivox3
#175009
all good Stu, ...

.......have a cup. :)

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User avatar
By glebe digital
#175029
Aah, that hit the spot! :lol:
User avatar
By glebe digital
#177242
Well I used the metal halide in the end & everyone was happy..........just wish we had a library of LED's to start out from, there's very little info on the web [that I could find] and manufacturers [of pixelbricks & pixiflex etc] are way too cagey about their technical info...............

Image

Adjusting the colour temp got everything in the 'ballpark'.......forget what I did after that! :oops: too many late nights.........
User avatar
By ivox3
#177251
Sensational looking image Stu ..... !

I was wondering where you were with this.... :)
By donb
#177266
What makes an LED's light so unique is that it emits at a single frequency. The plastic material accounts for most of the additional spectrum. I don't know how to do that in MW though. This really calls for the MW or A-Team physicists, maybe, to figure out.
User avatar
By glebe digital
#177277
Chris, Thanks......:) ..........I'm glad the jobs over, the 'night lights' where just one image of about 20 MWR treatments, followed by 2mins GI anim from LW........total brain melt I can tell you.......each structure took days to model.....then there were the design changes of course.....
donb wrote:What makes an LED's light so unique is that it emits at a single frequency. The plastic material accounts for most of the additional spectrum. I don't know how to do that in MW though. This really calls for the MW or A-Team physicists, maybe, to figure out.


I agree donb, I've acquired a range of stuff over the course of this project, the latest low-power LED's are getting used a lot these days and we need a top-drawer solution. :idea:

That's a good link Chris......I'll work my way through that when my eyes are better. :lol:
By markps
#177284
even the most difuse LEDs have a light path close to this one....

Image
User avatar
By glebe digital
#177287
it would be good to nail this type of set-up too:

Image
User avatar
By ivox3
#177293
Stu, It seemed like you churned through it pretty good though Stu, ...it's good you have it under the belt. :)

Mark, ...hey nice simple pic. :)
Easy enough to model that, ......just add water, ..errrrr degree in physics and were good.

Stu, ....man, ...eeeks Those are some big gun industrial LCD's, ...hmmmm, ....can we just knock out a couple of flashlights first ?? :lol:
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