thanks for all the positive comments everyone. I just wanted to add couple more new renders I did recently to the post here. A huge thanks goes to all the people that have been contributing their shaders to the Maxwell Shader Library, especially to Tom at maxwell for all his amazing shader creations.
Anyways a few new renders . . . . I am not sure why I did get the black area with the last render, also had trouble getting the geo in since it was so heavy.
Have you tried recalculating the face normals for the black sections in the last render? Or perhaps it is a low poly smoothing issue?
Tim.
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