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By 4 HeRo
#166506
Not meant to be a comparison with V.1 just getting use to 1.1
The scene is a little different to the first set up. both rendered for the same amount of time.
Over all I think that it feels alot more natural and has alot less noise :D
MXI lit version rendering right now will post results tomorrow
Image
Image

Cheers

John
Last edited by 4 HeRo on Sun Jul 09, 2006 10:07 pm, edited 1 time in total.
By JM_Ataide
#166507
Very good materials.

The wire looks a little weird. Maybe it needs more mesh resolution.

Nice image.
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By CJElven
#166513
If that's a floor lamp, the cord is enormous! Otherwise, really cool!
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By andretto
#166543
beautiful shot! :D

and those materials are so great i'd like to know something more about... 8)


ciao,
Andrea
By kizo
#166547
great photo!!! i like the feel of it with the noise present, ads photorealisam 8)
User avatar
By iker
#166553
Incredible, as always, 4Hero! :shock:

Can you tell us more about the Lamp material? looks amaizing!
User avatar
By 4 HeRo
#166577
Shade Material
Image
Place your alpha map into the Transmittance slot
Image

Alter the UVW tile, lower value for course higher for a fine finish
which is what i used for this image.

I can't take the credit for the lamps base materials, but give a big thx to Voidmonster
http://www.maxwellrender.com/forum/view ... c&start=15

Hope this is of some help
User avatar
By andretto
#166579
:shock:
one only layer with weight set to 50, ND set to 1,00 and lambertian...

well, that looks quite "heretic" hehehehe

anyway, thanks a lot :)
User avatar
By jdp
#166590
wow!!!! :shock: :shock: great photo here! :D and thx for the settings 4hero...

@andretto: ND set to 1 seems quite orthodox to me since it is suppose to be a clipmap... :D
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By aitraaz
#166600
:shock:

Kick Ass!!
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By iker
#166653
Thanks 4Hero :wink:
By Toxie
#167908
lovely!!!

clever U
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