All posts relating to Maxwell Render 1.x
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By Eric Lagman
#163057
Here are some renderings I did on a recent project modelled with Solidworks and rendered in Studio. The subject matter may be dull to some I am sure. The goal was to update the look of this huge bandsaw machine station used to cut thick steel rod and tubing. The goal was to keep it close to the original just give it a little extra something. http://www.doallsawing.com/band_saws_de ... C&cat_id=3

I used a HDRI and a floor with concrete texture. I then composted the modelled floor with the floor in the image in photoshop to ground the object with the background HDRI. Modelling was done in day and half, and rendering in two days. Getting the materials right took most of the time. I was very happy with the result. V1 seems to work great for this type of stuff. By the way it cleared up in 4 hrs at 1600 x 1200 original size. Please feel free to critique. I think I might have went too far with levels and washed the images out in photoshop. Doh!

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User avatar
By Thomas An.
#163062
Well, if you didn't tell us it was a render, I wouldn't know ... (mayne I am too tired to spot any errors :P )
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By Tim Ellis
#163063
Nice modeling and render, but I agree it looks a little washed out.

I did my PS trick, hope you don't mind:-

Image


Photoshop> Auto contrast> Equalize> Fade Equalize with Soft light blending.


Nice job on the composition too.

Tim.
User avatar
By Eric Lagman
#163064
Tim that is much better thanks for the Photohop tips. I knew something seemed off, but what you did just made them much better in my opinon.
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By hyltom
#163067
Good one 8)
...excepted the environment. Personaly i prefere your picture than the ones of Tim.
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By Thomas An.
#163069
Yeah, I kind of like the "washed" out version too.
(sorry Tim :) its just taste)
User avatar
By Mihai
#163070
Great renders! The photoshop ones are a bit too contrasted, something in between would look better I think....
By JDHill
#163086
Eric Lagman wrote:The subject matter may be dull to some I am sure.
Not me! :)
Modelling was done in day and half...
:shock: ...now you're just showing off. :wink:

If anything changed, I'd maybe combine the floor (polished concrete always seems to have some really dark areas) in Tim's rendition with the rest of the original...overall, it looks real nice though, and it's...

...coming soon to a J&L catalog near you! :D
User avatar
By Tim Ellis
#163091
:D no worries, each to their own. (This monitor might not have helped much though.)




Tim.
User avatar
By Daniel Hruby
#163101
looks great, but there is a forshortening happening that messes with the scale of the object. I think somehow you need to get the perspective (focal length) to match that of the photo. Then the object should get smaller at the same rate as you look into the distance. .... Just a thought.

Looks right out of the box though! :)
By Pierre Caron
#163132
Nice pics.
As Daniel Hruby said the machine looks very small and seems to be very close to the camera (almost like a macro photo shoot)
By bisounours
#163185
hi, great work...:wink:

moijoe wrote:Any French here who could tell me the translation of 'Fade Equalize' & 'Soft light blending' controls in CS, :? thxs :D
salut,

si j'ai bien compris...

1) duplique le calque de fond
2) sur le deuxieme calque applique un contraste automatique...menu, "image=>reglages=>contraste auto"
3)sur le deuxieme calque applique un egaliser...menu, "image=>reglages=>egaliser"
4) sur ce meme calque choisie un mode de fusion, =>"lumiere tamisee"
5)joue sur la transparence du deuxieme calque pour augmenter ou diminuer le contraste


je viens de le faire j'obtiens un resultat similaire...

voili voilou

a+

:wink:
User avatar
By tom
#163187
WOW! I cannot keep my eyes in their places :shock: :o

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