- Sun Apr 30, 2006 11:04 am
#147168
I have this strange problem since I installed V1 : when I use a material, either custom or from mat database, with a low roughness value, it renders as shiny black unless I push up iso or exposure to very high levels, where it renders correct (but then, everything else in the scene is overexposed) :

This is an exemple with the rendering challenge scene re-exported with new LW plugin, with basic gold and silver materials applied. Any material with low roughness appears as black even in material preview.
Here is the same scene with a 6 fstop overexposure :

Could anyone tell me what I'm doing wrong?
HD

This is an exemple with the rendering challenge scene re-exported with new LW plugin, with basic gold and silver materials applied. Any material with low roughness appears as black even in material preview.
Here is the same scene with a 6 fstop overexposure :

Could anyone tell me what I'm doing wrong?
HD
LW 9.2 Win XP pro amd64x2 2.2 ghz 4gb ramThe journey's FAR from over



- By Andreas Hopf